The

F##K

Bloody

THE

Repo

SOURCE

uRegistered users: 32 mSubscribers: 163 oFiles added: 88 .Votes completed: 7 ?Videos added: 85
The Boody Repo uses cookies for correct working. Please enable them in your browser or correct work is not guaranted!
Sign Up | Enter  

Blood crossmatching


Almost Done!

Download BETA!

The Bloody Repo

  New first   Ignore news   Hide signature
Show roots:
bloodmapedit
  • j
  • h27
  • 09/15/14 21:25
Parent sector is SLIDE, Child sector ROTATE. Bot sectors have the same Busytimes. Why does the rotating sector move with the slide only from OFF to ON and why is it only rotating when it is not moving with the slide (ON to OFF)?

In Duke3D's Build I remember this never to be no problem.

Parent sector is SLIDE, Child sector ROTATE. Bot sectors have the same Busytimes. Why does the rotating sector move with the slide only from OFF to ON and why is it only rotating when it is not moving with the slide (ON to OFF)? In Duke3D's Build I remember this never to be no problem. [video]http://www.youtube.com/watch?v=6ptsAkF1Q-E[/video]
NoOne
  • j
  • h25
  • 09/16/14 00:33
Actions you describe was created in official episodes (factory levels in 3-rd episode). Remember that lava pool and rotate-slide sector moves and rotates inside. There also was other unknown thing like sloping sector by command.
bloodmapedit
  • j
  • h27
  • 09/16/14 07:35
Do you mean E3M4? That sliding sector is also rotating because the the sprite in the tail of the blue arrow has got an angle of 1024 so it turns 90 degrees.

But that's 1 sector type doing 2 things. What I want is that a child sector is part of the parent sector. Duke had no problems with this but blood seem to have.
Do you mean E3M4? That sliding sector is also rotating because the the sprite in the tail of the blue arrow has got an angle of 1024 so it turns 90 degrees. But that's 1 sector type doing 2 things. What I want is that a child sector is part of the parent sector. Duke had no problems with this but blood seem to have.
bloodmapedit
  • j
  • h27
  • 09/15/14 20:13
There are over 100 maps that may still be out there:

http://baitd.bloodgame.ru/files/bme_ilmhb/subpages/OutThere.txt
There are over 100 maps that may still be out there: http://baitd.bloodgame.ru/files/bme_ilmhb/subpages/OutThere.txt
bloodmapedit
  • j
  • h27
  • 09/14/14 15:30
PAL and PLU files also have ID's.

PLU goes from 1 to 14 and equals the palettes you can set in mapedit.

http://baitd.bloodgame.ru/files/bme_ilmhb/subpages/PLU_ID.htm
PAL and PLU files also have ID's. PLU goes from 1 to 14 and equals the palettes you can set in mapedit. http://baitd.bloodgame.ru/files/bme_ilmhb/subpages/PLU_ID.htm
NoOne
  • j
  • h25
  • 09/16/14 20:35
I think it will be great if setting Alt+G palette will show in game too. Not only in mapeditor.

More about SEQEDIT and palettes: Did i warn palettes in alpha blood.rff have diffirent names or ids. Thats why Beast Cultis in seqedit shown as blue...
I think it will be great if setting Alt+G palette will show in game too. Not only in mapeditor. More about SEQEDIT and palettes: Did i warn palettes in alpha blood.rff have diffirent names or ids. Thats why Beast Cultis in seqedit shown as blue...
NoOne
  • j
  • h28
  • 09/15/14 20:49
Was used BEAST.PAL in NAITD.
bloodmapedit
  • j
  • h26
  • 09/16/14 11:27
How did you activate the BEAST pal?
NoOne
  • j
  • h27
  • 09/16/14 20:32
Just replace INVULN1.PAL by renaming BEAST.PAL
bloodmapedit
  • j
  • h26
  • 09/15/14 14:25
and the PLU's are the normal palettes that we set with ALT+P.
bloodmapedit
  • j
  • h24
  • 09/16/14 11:42
There are 64x256 bytes in a PLU file, so there are 64 shades.

There are no actual colors in a PLU file but it's a re-arrangement of the active PAL file.
There are 64x256 bytes in a PLU file, so there are 64 shades. There are no actual colors in a PLU file but it's a re-arrangement of the active PAL file.
cosmo
  • j
  • h26
  • 09/17/14 23:51
Well, I can confirm all that you've posted as correct as I've implemented palettes and PLU in BuildSharp... can also confirm that SEQEditor uses different pal numbers to actual Blood game (especially when it comes to the monk palettes as I thought I'd made a mistake but it turns out I hadn't and SEQEditor is just different).
bloodmapedit
  • j
  • h27
  • 09/27/14 19:45
Yes the palettes are different I think it has something to do with the ones used in the Alpha version which is only having 7 palettes being:

- BEAST

- INVERSE

- WATER

- GREY

- SCOPE

- GREYISH

- NORMAL
Yes the palettes are different I think it has something to do with the ones used in the Alpha version which is only having 7 palettes being: - BEAST - INVERSE - WATER - GREY - SCOPE - GREYISH - NORMAL
NoOne
  • j
  • h26
  • 09/14/14 20:28
is that pallettes you can set by pressing Alt+G?
bloodmapedit
  • j
  • h27
  • 09/15/14 10:54
Yes, ALT+G for PAL files.

Invulnerability palette is same as normal, perhaps it's cool to make that a reverse palette 8P
Yes, ALT+G for PAL files. Invulnerability palette is same as normal, perhaps it's cool to make that a reverse palette 8P
bloodmapedit
  • j
  • h27
  • 09/12/14 17:25
New unreleased map: SURVIVOR

Image

Image

http://avalon-one.net/projects/bloodmaps/full/bm7.shtml

I just spoke with the author today and the map will be added next month (he's now having a vacation) to the ZIP that can be downloaded from his site.

He's also working on ideas for a new map called "Monster Pinball"
New unreleased map: SURVIVOR [img]http://avalon-one.net/projects/bloodmaps/full/bm7a.jpg[/img] [img]http://avalon-one.net/projects/bloodmaps/full/bm7b.jpg[/img] http://avalon-one.net/projects/bloodmaps/full/bm7.shtml I just spoke with the author today and the map will be added next month (he's now having a vacation) to the ZIP that can be downloaded from his site. He's also working on ideas for a new map called "Monster Pinball"
NoOne
  • j
  • h26
  • 09/13/14 20:46
New tech author? We are waiting here and im gonna play it right now.
NoOne
  • j
  • h24
  • 09/13/14 20:47
...in my dreams. When it will be released?
bloodmapedit
  • j
  • h26
  • 09/13/14 21:31
The ZIP that can be downloaded from his site does not have Survivor but the map will be added to that ZIP next month. So you have to be patient ;)
bloodmapedit
  • j
  • h25
  • 09/13/14 21:34
Not really a 'new' tech author, it's the well known Martin Brentnall.

He has created 44 Blood bloodbath maps and a couple of single player ones.
Not really a 'new' tech author, it's the well known Martin Brentnall. He has created 44 Blood bloodbath maps and a couple of single player ones.
Subject: map?
Guest
  • j
  • h27
  • 08/27/14 19:06
NoOne, I see you reacted here:

http://www.bloodgame.ru/forum/topic.php?forum=2&topic=90

Do you know if this map was released and/or how did the screenshots look like?
NoOne, I see you reacted here: http://www.bloodgame.ru/forum/topic.php?forum=2&topic=90 Do you know if this map was released and/or how did the screenshots look like?
Re: map?
NoOne
  • j
  • h29
  • 08/27/14 21:32
The map was released and was playable by me but i cant remember what is exactly now.
Re: Re: map?
Guest
  • j
  • h25
  • 08/29/14 09:26
Was it good? Can you ask there if the maker still has it and want to upload it again?
Re: Re: Re: map?
NoOne
  • j
  • h29
  • 08/29/14 19:42
Actually it was not good. It was first map of the author
Re: Re: Re: Re: map?
Guest
  • j
  • h25
  • 08/29/14 20:46
Ok never mind then.
Re: Re: Re: Re: Re: map?
junga
  • j
  • h28
  • 09/03/14 15:01
Ooh, that's my map you're talkin' about, yeah it's not good, but kinda funny. I actually planned to make an addon based on this map with the same name, where the main character supposed to be some local thug instead of Caleb, some modern weapons and hash and buds instead of health power ups. =) Hip-Hop and Jungle/Drum & Bass soundtrack instead, to ruin original Blood atmosphere completely was planned as well. It never came up to making it, but I still have it, if you want I can show you, but you're not going to be impressed.
Ooh, that's my map you're talkin' about, yeah it's not good, but kinda funny. I actually planned to make an addon based on this map with the same name, where the main character supposed to be some local thug instead of Caleb, some modern weapons and hash and buds instead of health power ups. =) Hip-Hop and Jungle/Drum & Bass soundtrack instead, to ruin original Blood atmosphere completely was planned as well. It never came up to making it, but I still have it, if you want I can show you, but you're not going to be impressed.
Re: Re: Re: Re: Re: Re: map?
Guest
  • j
  • h26
  • 09/08/14 21:20
Could you post the map again? I would like to see it :)
Could you post the map again? I would like to see it :)
Re: Re: Re: Re: Re: Re: map?
Guest
  • j
  • h28
  • 09/03/14 15:15
South London rudebwoy kinda stuff was planned, maybe I will try to make this thing, but only after CWHHROT.
Re: Re: Re: Re: Re: Re: Re: map?
Guest
  • j
  • h26
  • 09/05/14 09:43
I've heard CWHHROT 2 will not be a cooperation with Jahrax this time?
Re: Re: Re: Re: Re: Re: Re: map?
NoOne
  • j
  • h29
  • 09/03/14 20:09
About CWHHROT: How about some screens?
Re: Re: Re: Re: Re: Re: Re: Re: map?
bloodmapedit
  • j
  • h26
  • 09/08/14 17:49
Good idea because the movie also doesn't exist anymore.
Re: Re: Re: Re: Re: map?
junga
  • 09/03/14 14:57
[ Comment was deleted by user. ]
[ Comment was deleted by user. ]
bloodmapedit
  • j
  • h30
  • 08/27/14 17:37
Image
[img]http://www.baitd.bloodgame.ru/files/bme_ilmhb/img/CRUO_small.gif[/img]
  • To create message subject, start typing from "#" symbol. E.g. #SubjectName [comment].

TEQUILA

Enter words

;LATEST ON BLOODGAME.RU

Last refresh: 28/06/17 18:37 [
In Blood We Trust - Декомпиляция Blood
Diman - 19 Июня, 2017 - 20:34:31
Цитата:
Diman
Можешь начинать радоваться

Неужели?)...далее

In Blood We Trust - Декомпиляция Blood
[M210®] - 19 Июня, 2017 - 14:17:28
Diman
Можешь начинать радоваться


...далее

In Blood We Trust - Декомпиляция Blood
[M210®] - 19 Июня, 2017 - 06:27:56
Не как обычно, а не поддерживается....хорош хвастаться...далее

$Visit www.bloodgame.ru forum

;RECENT COMMENTS

;QUESTION

FAVORITE MAP IN THE POSTMORTEM EPISODE?

Welcome to Your Life
50% (1)

They Are Here
50% (1)

Public Storage
0%

Aqueducts
0%

The Ruined Temple
0%

Forbidden Rituals
0%

The Dungeon
0%

Beauty and the Beast
0%

Forgotten Catacombs
0%

Question is closed.
Total votes: 2

;RECENT EDITS

;RANDOM UPLOAD

Innsmouth Corporate Plaza
Author: sir seizhak

HIT THE SWITCH TO END THE LEVEL