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Twitch Stream of BuildSharp development
cosmo
  • j
  • h22
  • 12/03/14 23:58
Apologies on the lack of updates... other than generally busy there is no real reason for not updating.

Things have gone a little backwards for the moment, as things have developed and grown I've decided to convert to MonoGame now and have begun to re-write the code so as to improve things for multi-threading and allow for proper caching of textures (hopefully).

Anyway, I'm planning to do a Twitch stream of BuildSharp development next Weds the 10th of December at around 8pm GMT for about an hour or two (depending on how things go). All are welcome to watch, chat, ask questions, hurl abuse, etc. The URL will be http://www.twitch.tv/cosmothecoder which is where I mainly do my gaming streams so this will be a new thing for me.

I'll post again on the day to confirm that the stream is going ahead or if I have to cancel.

I'll also upload the video to the BuildSharp YouTube channel afterwards so those that cannot watch live can see it afterwards (and ask questions/comment).
Apologies on the lack of updates... other than generally busy there is no real reason for not updating. Things have gone a little backwards for the moment, as things have developed and grown I've decided to convert to MonoGame now and have begun to re-write the code so as to improve things for multi-threading and allow for proper caching of textures (hopefully). Anyway, I'm planning to do a Twitch stream of BuildSharp development next Weds the 10th of December at around 8pm GMT for about an hour or two (depending on how things go). All are welcome to watch, chat, ask questions, hurl abuse, etc. The URL will be [url]http://www.twitch.tv/cosmothecoder[/url] which is where I mainly do my gaming streams so this will be a new thing for me. I'll post again on the day to confirm that the stream is going ahead or if I have to cancel. I'll also upload the video to the BuildSharp YouTube channel afterwards so those that cannot watch live can see it afterwards (and ask questions/comment).
Re: Twitch Stream of BuildSharp development
cosmo
  • j
  • h21
  • 12/10/14 21:22
Everything is set for the stream tonight... I've got a general plan for what I'm going to do but we'll see how it goes!
Re: Twitch Stream of BuildSharp development
NoOne
  • j
  • h23
  • 12/07/14 00:20
I think im gonna be there.
Subject: News
bloodmapedit
  • j
  • h21
  • 10/10/14 18:57
#NEWS
File SEQ BROWSER 2.0 is uploaded!
 
Author: bloodmapedit

‘‘Quote

New superior browser that not only lets you edit but also test SEQ files with dedicated test maps!

.

INSTRUCTIONS:

- Extract all contents from the ZIP

- Drag SEQBRO20.BAT onto the DOSBox icon to start and read further information in the Help screen

.

...


[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]File [url=?section=tools&rid=458603]SEQ BROWSER 2.0[/url] is uploaded![/size][/font][center] [/center][center][color=darkblue][size=2] Author: [b]bloodmapedit[/b][/size][/color][/center][br][/br][quote][nobb]

New superior browser that not only lets you edit but also test SEQ files with dedicated test maps!

.

INSTRUCTIONS:

- Extract all contents from the ZIP

- Drag SEQBRO20.BAT onto the DOSBox icon to start and read further information in the Help screen

.

...[/nobb][/quote][br][/br][center][size=3][url=?section=tools&rid=458603]Read more...[/url][/size][/center][br][/br]
bloodmapedit
  • j
  • h27
  • 10/08/14 21:04
SEQ Browser 2.0 finished!

Please watch in YouTube to clearly read annotations.

[size=5]SEQ Browser 2.0 finished![/size] Please watch in YouTube to clearly read annotations. [video]http://www.youtube.com/watch?v=A_a3Lo7aZ_8[/video]
Guest
  • 10/10/14 21:44
[ Comment was deleted by user. ]
[ Comment was deleted by user. ]
released!
bloodmapedit
  • j
  • h27
  • 10/07/14 08:17
Martin Brentnall's map "Survivor" has been added to the ZIP on his website!

Get it here: http://avalon-one.net/projects/bloodmaps/bludmaps.zip

Image

Image

[line]

An arena with non-euclidian geometry and a lot of creative, complex

and intricate trap mechanics. The map is named for the ability of

victim to survive the traps with enough luck or skill. In many

traps, the captor may spectate on the victim and control elements of

the trap remotely. Additionally, effort has been made to make trap

mechanics more clear to players (both victims and captors). For

example, vertical progress bars are often used to indicate timers

within trap rooms.

[line]
Martin Brentnall's map [b]"Survivor"[/b] has been added to the ZIP on his website! Get it here: http://avalon-one.net/projects/bloodmaps/bludmaps.zip [img]http://avalon-one.net/projects/bloodmaps/full/bm7a.jpg[/img] [img]http://avalon-one.net/projects/bloodmaps/full/bm7b.jpg[/img] [line] An arena with non-euclidian geometry and a lot of creative, complex and intricate trap mechanics. The map is named for the ability of victim to survive the traps with enough luck or skill. In many traps, the captor may spectate on the victim and control elements of the trap remotely. Additionally, effort has been made to make trap mechanics more clear to players (both victims and captors). For example, vertical progress bars are often used to indicate timers within trap rooms. [line]
Re: released!
NoOne
  • j
  • h25
  • 10/07/14 20:29
what the file name in archive?
Re: Re: released!
bloodmapedit
  • j
  • h25
  • 10/07/14 22:50
There's a readme file included so you could've search for SURVIVOR ;)

But the mapname is called MSURVIVR
There's a readme file included so you could've search for SURVIVOR ;) But the mapname is called MSURVIVR
Re: released!
bloodmapedit
  • j
  • h24
  • 10/07/14 08:26
Martin also stated that he is now working on his new map "Monster pinball".

Furthermore he mentioned having a couple of never released blood bath maps created by some of his friends that he might release in the near future as well 8)
Martin also stated that he is now working on his new map "Monster pinball". Furthermore he mentioned having a couple of never released blood bath maps created by some of his friends that he might release in the near future as well 8)
Subject: News
bloodmapedit
  • j
  • h21
  • 10/04/14 07:30
#NEWS
File DUKE3D TEXTURE PACK is uploaded!
 
Author: bloodmapedit

‘‘Quote

A selection of 147 of the best converted Duke3D tiles for Blood.

Besides the correct brightness, the textures also have that typical

smooth look Blood has.

.

INSTRUCTIONS:

.

...


[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]File [url=?section=addons&rid=581838]DUKE3D TEXTURE PACK[/url] is uploaded![/size][/font][center] [/center][center][color=darkblue][size=2] Author: [b]bloodmapedit[/b][/size][/color][/center][br][/br][quote][nobb]

A selection of 147 of the best converted Duke3D tiles for Blood.

Besides the correct brightness, the textures also have that typical

smooth look Blood has.

.

INSTRUCTIONS:

.

...[/nobb][/quote][br][/br][center][size=3][url=?section=addons&rid=581838]Read more...[/url][/size][/center][br][/br]
darktimes
bloodmapedit
  • j
  • h26
  • 09/27/14 22:24
I just got word that Nighsmoke a.k.a. TheNight is working on his final map (the 8th) for the upcoming episode Dark Times. I have been privileged to beta test the last 2 and all I can say is that it's gonna be absolutely brilliant!

Release is probably somewhere in the next month (I'm guessing).
I just got word that Nighsmoke a.k.a. TheNight is working on his final map (the 8th) for the upcoming episode Dark Times. I have been privileged to beta test the last 2 and all I can say is that it's gonna be absolutely brilliant! Release is probably somewhere in the next month (I'm guessing).
Re: darktimes
bloodmapedit
  • j
  • h26
  • 10/14/14 20:08
It seems it takes a bit longer now that he had a HD crash, hopefully he can restore everything.
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In Blood We Trust - Декомпиляция Blood
Лекс - 22 Мая, 2017 - 12:17:33
Чувак это просто офигенно! Нет серьёзно! Мой низкий поклон тебе, как от человека разрабатывающего только модификации. Я понимаю какой это труд, сам процесс реверс-инженеринга, логики работы. Учитывая, что я сам ща больше упор делаю на конверсии, нежели просто модификации.
Есть вопрос не в тему по...далее

Editing Center - [ADD-ON] Caleb Will Have His Revenge On Toronto
Diman - 20 Мая, 2017 - 22:25:25
Цитата:
Люди и дайте ссылку на полную версию new alone in the dark тот что настроил ,не полный и глючный до ужаса. По всем ссылкам что лазил , и находил в интернете мод не полный здесь на сайте ссылки на мод не работают. Дайте где скачать ? и в кратце объясните как настроить его


http://www.mod...далее

In Blood We Trust - Декомпиляция Blood
[M210®] - 19 Мая, 2017 - 15:05:58
Всем привет Довел свой source порт Blood до состояния бета релиза
http://m210.duke4.net/index.php/files/viewdownload/9-java/50-bloodgdx

Порт основан на реверс-инженеринге оригинального blood.exe, поэтому использует все ресурсы и всю механику/логику оригинала.
BloodGDX абсолютно игра...далее

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