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Blood crossmatching


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Subject: News
sir seizhak
  • j
  • h25
  • 10/09/15 17:25
#NEWS
Video OUTLET is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=Xle3zNTr9eA]OUTLET[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=Xle3zNTr9eA[/video]
Subject: News
bloodmapedit
  • j
  • h21
  • 10/02/15 13:34
#NEWS
Video COUNTDOWN is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=9V6nPG1bGNM]COUNTDOWN[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=9V6nPG1bGNM[/video]
Re: NEWS
bloodmapedit
  • j
  • h24
  • 10/02/15 13:38
Finally, I managed to find a way to make a decreasing timer.

Previoulsy if a combo switch was reaching 0 it would lock up, but with a few extra steps not anymore ;)

Each number that is displayed only needs 2 more sprites to make it work.
Finally, I managed to find a way to make a decreasing timer. Previoulsy if a combo switch was reaching 0 it would lock up, but with a few extra steps not anymore ;) Each number that is displayed only needs 2 more sprites to make it work.
Re: Re: NEWS
NoOne
  • j
  • h23
  • 10/02/15 22:02
Actually, it was not "lock up". Switch show first animation, and stop animate then, but stil count down anyway. So lets imagine you have 0 as first animation. When switch reach 0 images will stop change but next digits (states) will be "-1","-2" etc...

To escape this im using trigger gen that push switch back again even if player still hit buttons.

What things do you use?
Actually, it was not "lock up". Switch show first animation, and stop animate then, but stil count down anyway. So lets imagine you have 0 as first animation. When switch reach 0 images will stop change but next digits (states) will be "-1","-2" etc... To escape this im using trigger gen that push switch back again even if player still hit buttons. What things do you use?
Re: Re: Re: NEWS
Guest
  • j
  • h23
  • 10/08/15 23:40
Ok, I see now what you mean; when DATA3 is 0 it's indeed not locking up.

But then again; 0 means it does not have any limit anyway.
Ok, I see now what you mean; when DATA3 is 0 it's indeed not locking up. But then again; 0 means it does not have any limit anyway.
Re: Re: Re: Re: NEWS
bloodmapedit
  • j
  • h22
  • 10/05/15 10:59
https://www.youtube.com/watch?v=NHBbl4hVJkw
Re: Re: Re: NEWS
Guest
  • j
  • h21
  • 10/05/15 10:35
This map will be released in Mappack 2015 so you can check it out ;)
Re: Re: Re: NEWS
Guest
  • j
  • h22
  • 10/05/15 10:34
Nope, it does locks up.

Once 0 is reached by OFF command it can not be changed anymore by an ON to make it go up again.
Nope, it does locks up. Once 0 is reached by OFF command it can not be changed anymore by an ON to make it go up again.
Re: Re: Re: NEWS
Guest
  • j
  • h23
  • 10/05/15 10:28
'steps' as in 'work' that has to be done.
Re: Re: NEWS
NoOne
  • j
  • h22
  • 10/02/15 21:57
What steps? )
What steps? )
Subject: News
bloodmapedit
  • j
  • h25
  • 09/27/15 22:35
#NEWS
Video ABC-SELECTOR is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=jaGFVzZF1tI]ABC-SELECTOR[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=jaGFVzZF1tI[/video]
Subject: News
sir seizhak
  • j
  • h22
  • 09/23/15 12:30
#NEWS
Video BLOOD USER MAP-THE HOUSE OF PAIN is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=d_2vXx39_iE]BLOOD USER MAP-THE HOUSE OF PAIN[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=d_2vXx39_iE[/video]
Subject: News
sir seizhak
  • j
  • h22
  • 09/03/15 11:36
#NEWS
Video BLOOD USER MAP-SEALAB is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=nnMygCl9qK0]BLOOD USER MAP-SEALAB[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=nnMygCl9qK0[/video]
TC for eduke32
NoOne
  • j
  • h20
  • 08/28/15 20:49
There is a much better Blood CM (TC for eDuke32) is available:

http://m210.duke4.net/index.php/files/viewdownload/3-eduke32/38-blood-crossmatching
There is a much better Blood CM (TC for eDuke32) is available: http://m210.duke4.net/index.php/files/viewdownload/3-eduke32/38-blood-crossmatching
Re: TC for eduke32
Guest
  • j
  • h19
  • 08/29/15 15:25
Stacks still do not work correctly.
Re: Re: TC for eduke32
sir seizhak
  • j
  • h19
  • 09/03/15 11:33
I think they're focus on maps, but they will fix some bugs when the time comes.
Re: Re: TC for eduke32
NoOne
  • j
  • h20
  • 08/29/15 20:10
Still not the final release. im sure they will fix them later.

But game speed and animation is looks more original now.
Still not the final release. im sure they will fix them later. But game speed and animation is looks more original now.
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In Blood We Trust - Декомпиляция Blood
Лекс - 22 Мая, 2017 - 12:17:33
Чувак это просто офигенно! Нет серьёзно! Мой низкий поклон тебе, как от человека разрабатывающего только модификации. Я понимаю какой это труд, сам процесс реверс-инженеринга, логики работы. Учитывая, что я сам ща больше упор делаю на конверсии, нежели просто модификации.
Есть вопрос не в тему по...далее

Editing Center - [ADD-ON] Caleb Will Have His Revenge On Toronto
Diman - 20 Мая, 2017 - 22:25:25
Цитата:
Люди и дайте ссылку на полную версию new alone in the dark тот что настроил ,не полный и глючный до ужаса. По всем ссылкам что лазил , и находил в интернете мод не полный здесь на сайте ссылки на мод не работают. Дайте где скачать ? и в кратце объясните как настроить его


http://www.mod...далее

In Blood We Trust - Декомпиляция Blood
[M210®] - 19 Мая, 2017 - 15:05:58
Всем привет Довел свой source порт Blood до состояния бета релиза
http://m210.duke4.net/index.php/files/viewdownload/9-java/50-bloodgdx

Порт основан на реверс-инженеринге оригинального blood.exe, поэтому использует все ресурсы и всю механику/логику оригинала.
BloodGDX абсолютно игра...далее

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;QUESTION

FAVORITE MAP IN THE WAY OF ALL FLESH EPISODE?

Cradle to Grave
0%

Wrong Side of the Tracks
34% (1)

Phantom Express
0%

Dark Carnival
0%

Hallowed Grounds
34% (1)

The Great Temple
0%

Altar of Stone
34% (1)

House of Horrors
0%

Question is closed.
Total votes: 3

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