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Site update
NoOne
  • j
  • h43
  • 12/12/15 23:48
Update is doneEdited by user in 12/29/15 22:02
Subject: News
sir seizhak
  • j
  • h35
  • 12/05/15 20:22
#NEWS
Video BLOOD USER MAP-THE HUNT is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=MAYZo61Huu0]BLOOD USER MAP-THE HUNT[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=MAYZo61Huu0[/video]
Re: NEWS
NoOne
  • j
  • h36
  • 12/15/15 14:05
Yea i remember this map pretty well. Not so much in level design, but interesting gameplay :)
Yea i remember this map pretty well. Not so much in level design, but interesting gameplay :)
Demo Browser 1.0
bloodmapedit
  • j
  • h40
  • 11/04/15 11:15
*** BLOOD OUWB DEMO BROWSER 1.0 ***

Under TOOLS section (DEMO BROWSER 1.0):

http://www.baitd.bloodgame.ru/bme.htm

==========================================
[size=5]*** BLOOD OUWB DEMO BROWSER 1.0 ***[/size] Under TOOLS section (DEMO BROWSER 1.0): http://www.baitd.bloodgame.ru/bme.htm ==========================================
Re: Demo Browser 1.0
Guest
  • j
  • h40
  • 11/04/15 11:22
[video]https://www.youtube.com/watch?v=W_CEvrzDM-M[/video]
Re: Re: Demo Browser 1.0
bloodmapedit
  • 11/11/15 20:33
[ Comment was deleted by user. ]
[ Comment was deleted by user. ]
Subject: News
sir seizhak
  • j
  • h40
  • 10/09/15 17:25
#NEWS
Video OUTLET is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=Xle3zNTr9eA]OUTLET[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=Xle3zNTr9eA[/video]
Subject: News
bloodmapedit
  • j
  • h36
  • 10/02/15 13:34
#NEWS
Video COUNTDOWN is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=9V6nPG1bGNM]COUNTDOWN[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=9V6nPG1bGNM[/video]
Re: NEWS
bloodmapedit
  • j
  • h39
  • 10/02/15 13:38
Finally, I managed to find a way to make a decreasing timer.

Previoulsy if a combo switch was reaching 0 it would lock up, but with a few extra steps not anymore ;)

Each number that is displayed only needs 2 more sprites to make it work.
Finally, I managed to find a way to make a decreasing timer. Previoulsy if a combo switch was reaching 0 it would lock up, but with a few extra steps not anymore ;) Each number that is displayed only needs 2 more sprites to make it work.
Re: Re: NEWS
NoOne
  • j
  • h38
  • 10/02/15 22:02
Actually, it was not "lock up". Switch show first animation, and stop animate then, but stil count down anyway. So lets imagine you have 0 as first animation. When switch reach 0 images will stop change but next digits (states) will be "-1","-2" etc...

To escape this im using trigger gen that push switch back again even if player still hit buttons.

What things do you use?
Actually, it was not "lock up". Switch show first animation, and stop animate then, but stil count down anyway. So lets imagine you have 0 as first animation. When switch reach 0 images will stop change but next digits (states) will be "-1","-2" etc... To escape this im using trigger gen that push switch back again even if player still hit buttons. What things do you use?
Re: Re: Re: NEWS
Guest
  • j
  • h38
  • 10/08/15 23:40
Ok, I see now what you mean; when DATA3 is 0 it's indeed not locking up.

But then again; 0 means it does not have any limit anyway.
Ok, I see now what you mean; when DATA3 is 0 it's indeed not locking up. But then again; 0 means it does not have any limit anyway.
Re: Re: Re: Re: NEWS
bloodmapedit
  • j
  • h37
  • 10/05/15 10:59
https://www.youtube.com/watch?v=NHBbl4hVJkw
Re: Re: Re: NEWS
Guest
  • j
  • h36
  • 10/05/15 10:35
This map will be released in Mappack 2015 so you can check it out ;)
Re: Re: Re: NEWS
Guest
  • j
  • h37
  • 10/05/15 10:34
Nope, it does locks up.

Once 0 is reached by OFF command it can not be changed anymore by an ON to make it go up again.
Nope, it does locks up. Once 0 is reached by OFF command it can not be changed anymore by an ON to make it go up again.
Re: Re: Re: NEWS
Guest
  • j
  • h38
  • 10/05/15 10:28
'steps' as in 'work' that has to be done.
Re: Re: NEWS
NoOne
  • j
  • h36
  • 10/02/15 21:57
What steps? )
What steps? )
Subject: News
bloodmapedit
  • j
  • h40
  • 09/27/15 22:35
#NEWS
Video ABC-SELECTOR is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=jaGFVzZF1tI]ABC-SELECTOR[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=jaGFVzZF1tI[/video]
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Кровавая Таверна - Моё знакомство с Blood
VintRus - 06 Октября, 2017 - 22:37:37
Игрался в репакеры на торренте и попросили посмотреть: Что можно сделать с Бладом?.. Так и познакомился с игрой в 2017 году. ))...далее

In Blood We Trust - Декомпиляция Blood
VintRus - 06 Октября, 2017 - 21:33:25
Цитата:
Да где-то пол-года ) остальное время просто полировка Но работы продолжаются


Русская версия GDX то когда нибудь появится? (:...далее

In Blood We Trust - Декомпиляция Blood
[M210®] - 29 Сентября, 2017 - 13:29:07
LifeKILLED
Да где-то пол-года ) остальное время просто полировка Но работы продолжаются...далее

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;QUESTION

FAVORITE MAP IN FAREWELL TO ARMS EPISODE?

Ghost Town
100% (2)

The Siege
0%

Raw Sewage
0%

The Sick Ward
0%

Spare Parts
0%

Monster Bait
0%

The Pit of Cerberus
0%

Catacombs
0%

Question is closed.
Total votes: 2

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BMEs Blood MapPack 2016
Author: bloodmapedit

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